A Google user
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Neat take on the Tower Defense. Very fun and addicting. I have two major complaints. The ads at the bottom of the screen cover up some of the user interface. I can't tell how many gems things cost because the ads are too big. Secondly, some of the enemies are ridiculously overpowered. Some of the enemies destroy your Towers when they get injured. This can literally wipe out 90% of your towers as those creatures move up the screen until you kill them. This ends the game since you have no more.
16 people found this review helpful
A Google user
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Reasonably solid tower defense game. Two critiques. One:"survival mode" has enemies the can and will destroy your towers quiet rapidly, which breaks the dynamic of an otherwise solid game and encourages in-app purchases. I only play campaign mode as a result. Two: you can't set towers to attack enemies based on attribute, such as low health or first/last, despite some towers having bonus for low health enemies.
9 people found this review helpful
A Google user
Awesome take on the tower defense genre. Designing your own path adds a whole other element to the challenge, and it's handled very well in this game. Digfender is 100% playable without purchases. Adds are unobtrusive and mechanics are solid. I'd love to see a bit more varity added tower-wise, either a new type or new branches for upgrades, but I'm abput halfway through and it's keeping me hooked. Definitely keeping an eye on Mugshot Games from now on.
3 people found this review helpful